Tiny Tina’s Wonderlands Review
Step up the table, roll some dice, and get ready for the most crazy, epic, twisted adventure you can possibly have in a game of Bunkers and Badasses. Your game master will be none other than Tiny Tina herself, and although certain things in the game do seem to change, Tina promises it’s all under control in Tiny Tina’s Wonderlands. The best way to describe this game truly is if Tiny Tina, in all her explosive loving soul, were to take over a campaign of Dungeons and Dragons and of course place the whole experience into a Borderlands-esque world.
This game can be played solo, but it can also, and I think it was really meant to be played by multiple friends, allies, and possible strangers. As is the case with all of the Borderlands entries you’re going to be gifted/rewarded with TONS of weapons, some of them better, some of them different, most of them only destined for the scrap heap, but that’s not going to stop you from picking up everything you see, at least for the first half of the game. I personally found around the midway point I started to become a bit more selective on what I would pick up and what I would just leave on the ground (ie. anything that was written in white text). Now, of course, just like all of the Borderlands games, as you progress through the game and start to accrue insane amounts of wealth, you can turn around and send those blood soaked coins and increase your ammo, backpack, storage, and lost & found storage.
You will be traversing through several different locales, such as the bottom of the ocean, the desert, the forest, castle ruins, and yet even more places. Each location will give you a wide range of different enemies to deal with. You will face off against pirates, skeletons, skeleton pirates, crabs, goblins, dragons, wyverns, cultists, demons, and that’s just the tip of the iceberg. There are bandit camps to take care of, there are temples dedicated to a pantheon of gods that I’m pretty sure are the creation of Tiny Tina. Portions of the game will have you traversing the overworld where you might see a strategically placed cheese puff, thumb tack, bottle cap, and even dice. I have to say that this game from start to finish SCREAMED with Tiny Tina's influence, and I loved every minute of it. There are also some adventurers sitting around the gaming table that will throw in their two cents from time to time and thanks to the comedic delivery of Andy Samberg and Wanda Sykes the lines hit that much more.
If you're looking for a game where there is over the top violence, where the story is over the top ridiculous, where there’s an in-game game master disruptor, voiced by Will Arnett, and of course there’s tons of extras to try to achieve, this is the game for you. It was for me, and I know it was for tons of people out there. I know that the DLC falls flat in comparison and so its been panned anywhere reviewers can talk about it, but it’s still that amazing of a game/experience and so I say play it Baby, play it until it hurts.